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Shotcut audio
Shotcut audio







shotcut audio

The macOS app is now universal: compatible with both Intel and Apple Silicon CPUs in the same app. The macOS version now directly uses Metal (Apple's GPU tech) instead of OpenGL for drawing portions of the UI (see above). The Windows version improves support for fractional display scaling in the system settings (e.g. This is faster, and we hope it improves compatibility. The Windows version now directly uses Direct3D 11 instead of OpenGL (or OpenGL converted to Direct3D) for drawing portions of the UI: Timeline, Keyframes, Filters, and the video player. This is the first major upgrade of it since Shotcut started over 10 years ago with Qt 5! (Some interim upgrades did feel major tho.) It was a lot of work, but as a result: Qt is the main UI and app library (separate from the media engine) that Shotcut uses. The final release is planned for the end of April. There will be a beta version around the end of March or early April to add or complete more features.

shotcut audio

It is just for toying around and testing. If it eats your homework, do not complain. Syncing audio and getting everything in shape was a bit of PITA and I'd prefer to finish everything in shotcut now.īit of a hail mary here, but maybe someone looks at the first few seconds and is like "ha, easy fix, you just do X!" (In audacity it it needs be.Alpha here means that it is not feature complete, but there are many exciting changes that we want people to try out and provide feedback. ĭeadline is tuesday and already changed from Davinci Resolve to shotcut due to the ressource hunger of resolve. Maybe you could take a look and let me know what else I can try? I uploaded the clip to YT and the issue persists.

shotcut audio

Unfortunately the audio keeps stuttering/chopping as if it is clipping but the meters are all fine. I tried staying with the original bitrate and settings the audiofiles from the mic come with, variable bitrate, normalizing (2 pass), compressor, limiter etc. It sounds fine inside shotcut, but regardless of what settings I am using, the audio is stuttering/choppy in the end product (mp4 file basically encoded with the preset for YT). I edited everything together, removed the original camera audio, synched the mic audio and exported with numerous different settings, trying to figure out a solution by trial and error. We were filming a little movie for our uni and recorded the sound externally with a clip-on mic (the sound person did not know better, so it is in mono 22050 kHz, but it is clean, no chop).









Shotcut audio